League of Legends
Spring · Season 2022
Career milestones and standout performances recorded during this tournament.
| PSG Talon | Hanabi | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| PSG Talon | Juhan | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| PSG Talon | Bay | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 6.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| PSG Talon | Unified | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| PSG Talon | Kaiwing | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 74.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 6.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Driver | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 62.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Kongyue | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 62.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 285. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 6.90. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Uniboy | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 62.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 7.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Lilv | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 62.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Enso | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 62.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 123. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| CTBC Flying Oyster | Rest | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| CTBC Flying Oyster | Gemini | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.91. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| CTBC Flying Oyster | Mission | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| CTBC Flying Oyster | Shunn | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 9.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| CTBC Flying Oyster | Atlen | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| CTBC Flying Oyster | Koala | Support | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Deep Cross Gaming | Leaky | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| Deep Cross Gaming | Nestea | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 23.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Deep Cross Gaming | Hana | Jungle | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 60.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Deep Cross Gaming | Nestea | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 385. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Deep Cross Gaming | Leaky | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 10.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Deep Cross Gaming | Cryscata | Bot | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 60.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Deep Cross Gaming | Woody | Support | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 60.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Beyond Gaming | Liang | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 49.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Beyond Gaming | Likai | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.76. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |