League of Legends
Spring · Season 2024
Career milestones and standout performances recorded during this tournament.
| PSG Talon Academy | Zkai | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PSG Talon Academy | xin | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PSG Talon Academy | SeNBon | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PSG Talon Academy | Dotmm | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PSG Talon Academy | TNS | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.99. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| CTBC Flying Oyster Academy | Hasu7 | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 85.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| CTBC Flying Oyster Academy | BiIIy | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 85.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 7.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 351. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 5.33. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| CTBC Flying Oyster Academy | HongQ | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 85.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 820. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| CTBC Flying Oyster Academy | Hermes | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 85.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 702. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| CTBC Flying Oyster Academy | Kino | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 85.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 237. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Frank Esports Academy | danny1018 | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Frank Esports Academy | Gaeul | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 407. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Frank Esports Academy | Shivers | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 811. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Frank Esports Academy | Milkcat | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 797. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Frank Esports Academy | Simple | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 255. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.91. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Impunity | Yuhe | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 796. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Impunity | Horace | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Impunity | SYZ | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 43.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Impunity | fung1028 | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.65. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Impunity | ichs | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 760. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Impunity | Ray | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Impunity | Pika1 | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Impunity | BoxeR2 | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Deep Cross Gaming Academy | Masuhana | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Deep Cross Gaming Academy | RenHao | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.81. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |