League of Legends
Split 2 · Season 2016
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| Avant Garde | LoveZrr | Top | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Avant Garde | DDD | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 38.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Avant Garde | Survivalone | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Avant Garde | Chelby | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 3.85. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Avant Garde | Triple | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Avant Garde | Chenyboy | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Avant Garde | LoveZrr | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Avant Garde | Jayke | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 0.77. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Abyss Esports | Pacman | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 385. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Abyss Esports | Seb | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 342. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 3.63. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Abyss Esports | Looch | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 668. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Abyss Esports | Raid | Bot | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Abyss Esports | Squidgy | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Abyss Esports | tgun | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Tainted Minds | Praedyth | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 45.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 45.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Tainted Minds | SazaHu | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 46.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Tainted Minds | Zahe | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 3.79. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Tainted Minds | Omni | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Tainted Minds | Lost | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Tainted Minds | Straawbella | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Tainted Minds | Rosey | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Legacy Esports | Tally | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Legacy Esports | Minkywhale | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Legacy Esports | Kulo | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Legacy Esports | Carbon | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 3.65. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |