League of Legends
Split 2 · Season 2015
Career milestones and standout performances recorded during this tournament.
| Sin Gaming | Rosey | Top | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 40.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 15 games. Games without the required stats are excluded. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Sin Gaming | Juves | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 35.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 14 games. Games without the required stats are excluded. | CS / min: 2.79. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Sin Gaming | Huey | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.45. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 81.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Sin Gaming | RYmeister | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 40.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 15 games. Games without the required stats are excluded. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Sin Gaming | Stealthix | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 8 games. Games without the required stats are excluded. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Sin Gaming | Cardrid | Bot | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 7 games. Games without the required stats are excluded. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Sin Gaming | Trashboat | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 117. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 14 games. Games without the required stats are excluded. | CS / min: 0.79. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Sin Gaming | Huey | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 0.24. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Team Immunity | Ryoo | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 14 games. Games without the required stats are excluded. | CS / min: 6.32. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Team Immunity | Soulstrikes | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 5 games. Games without the required stats are excluded. | CS / min: 3.10. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Team Immunity | logus | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 0.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 5 games. Games without the required stats are excluded. | CS / min: 2.70. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Team Immunity | Otherness | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 3 games. Games without the required stats are excluded. | CS / min: 2.85. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Team Immunity | Zenk | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 3.23. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 25.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Team Immunity | Cheese | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 12 games. Games without the required stats are excluded. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Team Immunity | Moya | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 85.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Team Immunity | Zenk | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 22.2%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 9 games. Games without the required stats are excluded. | CS / min: 7.26. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Team Immunity | Denian | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 5 games. Games without the required stats are excluded. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Team Immunity | tgun | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 14 games. Games without the required stats are excluded. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Chiefs Esports Club | Swip3rR | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 100.0%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 13 games. Games without the required stats are excluded. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Chiefs Esports Club | Spookz | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 100.0%. The percentage of games won. Based on 13 of 13 games. | KDA: 13.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 13 games. Games without the required stats are excluded. | CS / min: 3.29. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Chiefs Esports Club | Swiffer | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 100.0%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 13 games. Games without the required stats are excluded. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Chiefs Esports Club | Raydere | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 100.0%. The percentage of games won. Based on 13 of 13 games. | KDA: 11.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 860. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 13 games. Games without the required stats are excluded. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Chiefs Esports Club | EGym | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 100.0%. The percentage of games won. Based on 13 of 13 games. | KDA: 8.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 13 games. Games without the required stats are excluded. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Legacy Esports | Minkywhale | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 13 games. Games without the required stats are excluded. | CS / min: 6.47. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Legacy Esports | Carbon | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 12 games. Games without the required stats are excluded. | CS / min: 3.09. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |