League of Legends
Summer · Season 2023
Career milestones and standout performances recorded during this tournament.
| Evil Geniuses Challengers | Srtty | Top | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Evil Geniuses Challengers | s0ul | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 38.9%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 38.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Evil Geniuses Challengers | Sheiden | Jungle | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 44.4%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 5.58. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Evil Geniuses Challengers | Armao | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 244. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.57. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Evil Geniuses Challengers | Ryoma | Mid | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 50.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Evil Geniuses Challengers | k1ng | Bot | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 50.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 10.03. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Evil Geniuses Challengers | Smoothie | Support | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 50.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Maryville University | Niles | Top | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 39.2%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Maryville University | OddOrange | Jungle | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 39.2%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 5.30. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Maryville University | Getback | Mid | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 39.2%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Maryville University | ScaryJerry | Bot | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 39.2%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Maryville University | Zyko | Support | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 39.2%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Disguised | FakeGod | Top | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Disguised | Tomio | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 5.57. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Disguised | Young | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Disguised | Meech | Bot | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 774. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Disguised | Zeyzal | Support | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 80.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Cincinnati Fear | Philip | Top | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Cincinnati Fear | Perry | Jungle | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.20. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Cincinnati Fear | shochi | Mid | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 762. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Cincinnati Fear | Minui | Bot | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Cincinnati Fear | JayJ | Support | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 166. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| FlyQuest NZXT | Faisal | Top | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 47.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| FlyQuest NZXT | Yuuji | Jungle | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.58. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| FlyQuest NZXT | Spirax | Mid | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 676. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |