League of Legends
Summer · Season 2015
Career milestones and standout performances recorded during this tournament.
| Renegades | RF Legendary | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.41. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Renegades | Crumbz | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 3.53. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Renegades | Alex Ich | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Renegades | Maplestreet | Bot | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 78.9%. The percentage of games won. Based on 19 of 19 games. | KDA: 8.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Renegades | Safir | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Renegades | Nien | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 9.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Renegades | Remilia | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Cloud9 Tempest | Solo | Top | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Cloud9 Tempest | Hard | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 3.04. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Cloud9 Tempest | Yusui | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Cloud9 Tempest | Jintae | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 709. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Cloud9 Tempest | ktsmurf | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Cloud9 Tempest | B3nji | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Cloud9 Tempest | Sheep | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 105. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Team Imagine | Chunkyfresh | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Team Imagine | Ron | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.90. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 53.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Imagine | Galen | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 283. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 3.12. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Team Imagine | Dardoch | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 3.75. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Team Imagine | xSojin | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 101. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 3.35. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 90.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Team Imagine | mancloud | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Team Imagine | Wolfe | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Imagine | Steeelback | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 77.8%. The percentage of games won. Based on 9 of 9 games. | KDA: 10.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Team Imagine | Cody Sun | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Imagine | Intense | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Team Imagine | Big | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 104. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.66. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |