League of Legends
Summer · Season 2018
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| JD Gaming | Zoom | Top | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| JD Gaming | Clid | Jungle | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 5.10. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| JD Gaming | Yagao | Mid | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| JD Gaming | LokeN | Bot | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 6.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| JD Gaming | LvMao | Support | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Invictus Gaming | Duke | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Invictus Gaming | TheShy | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 75.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Invictus Gaming | Ning | Jungle | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 71.2%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | CS / min: 5.88. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Invictus Gaming | Rookie | Mid | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 71.2%. The percentage of games won. Based on 59 of 59 games. | KDA: 5.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Invictus Gaming | JackeyLove | Bot | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 55 games. Games without the required stats are excluded. | CS / min: 10.04. Minions and monsters killed per minute, averaged across games. Based on 54 of 55 games. Games without the required stats are excluded. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Invictus Gaming | West | Bot | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Invictus Gaming | WXZ | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 40.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Invictus Gaming | Baolan | Support | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 70.7%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 58 games. Games without the required stats are excluded. | CS / min: 1.75. Minions and monsters killed per minute, averaged across games. Based on 57 of 58 games. Games without the required stats are excluded. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Invictus Gaming | JackeyLove | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.90. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Royal Never Give Up | Letme | Top | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 64.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Royal Never Give Up | Zz1tai | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 336. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Royal Never Give Up | Karsa | Jungle | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 275. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 5.05. Minions and monsters killed per minute, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Royal Never Give Up | Mlxg | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.87. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Royal Never Give Up | Xiaohu | Mid | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Royal Never Give Up | Uzi | Bot | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 64.9%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 10.74. Minions and monsters killed per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Royal Never Give Up | Able | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Royal Never Give Up | Zz1tai | Bot | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Royal Never Give Up | Mlxg | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 11.89. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Royal Never Give Up | Ming | Support | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Top Esports | Moyu | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |