League of Legends
Summer · Season 2015
Career milestones and standout performances recorded during this tournament.
| Hong Kong Esports | Stanley | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.86. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Hong Kong Esports | May | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Hong Kong Esports | DinTer | Jungle | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 61.5%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 3.39. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Hong Kong Esports | Toyz | Mid | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 61.5%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Hong Kong Esports | Raison | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 65.4%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Hong Kong Esports | GodJJ | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Hong Kong Esports | GodKwai | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Hong Kong Esports | Olleh | Support | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 61.5%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 0.78. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Flash Wolves | Steak | Top | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.96. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Flash Wolves | MMD | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 77.8%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Flash Wolves | Karsa | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 3.37. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Flash Wolves | REFRA1N | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 3.02. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Flash Wolves | Maple | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Flash Wolves | Kramer | Bot | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Flash Wolves | NL | Bot | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 9.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Flash Wolves | SwordArt | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 0.76. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Midnight Sun Esports | LOFS | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 43.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Midnight Sun Esports | Empt2y | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 43.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 3.52. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Midnight Sun Esports | Candy | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 41.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Midnight Sun Esports | Mission | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Midnight Sun Esports | Stitch | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Midnight Sun Esports | CorGi | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Midnight Sun Esports | Chunx | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 43.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| ahq eSports Club | Ziv | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 90.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 6.80. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| ahq eSports Club | Mountain | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 89.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 3.54. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |