League of Legends
Closing · Season 2023
Career milestones and standout performances recorded during this tournament.
| Estral Esports | Zothve | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Estral Esports | Josedeodo | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 355. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Estral Esports | Leza | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Estral Esports | SamD | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 745. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 10.12. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Estral Esports | Mia | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 80.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Estral Esports | Gaeng | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 119. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Six Karma | Meaning | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | OnFleek | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 6.08. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | cody | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Six Karma | Warangelus | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Six Karma | Snaker | Bot | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Six Karma | Warangelus | Support | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 80.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Six Karma | Shu Hari | Support | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 186. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 0.82. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Six Karma | Hika | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 126. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Isurus | pan | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 44.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Isurus | Seize | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 44.4%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Isurus | KinGi | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.29. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Isurus | Kaze | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 44.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Isurus | Gavotto | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 44.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Isurus | Jelly | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 44.8%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Movistar R7 | Bong | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 85.2%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Movistar R7 | Oddie | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 85.2%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 342. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Movistar R7 | Mireu | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 85.2%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 744. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Movistar R7 | ceo | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 85.2%. The percentage of games won. Based on 27 of 27 games. | KDA: 6.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Movistar R7 | Lyonz | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 85.2%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |