League of Legends
Spring · Season 2019
Career milestones and standout performances recorded during this tournament.
| Misfits Premier | Dan Dan | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Misfits Premier | Obsess | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 4.90. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Misfits Premier | LIDER | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Misfits Premier | Neon | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Misfits Premier | Hiiva | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.81. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| GamersOrigin | Jaeger | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| GamersOrigin | Pridestalkr | Jungle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 5.98. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| GamersOrigin | SozPurefect | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| GamersOrigin | Tonerre | Mid | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| GamersOrigin | Tonerre | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| GamersOrigin | Toaster | Bot | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| GamersOrigin | Hustlin | Support | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 2.16. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ROG Esport | Darlik | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ROG Esport | Clarence | Jungle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 4.86. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ROG Esport | Jester | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ROG Esport | Orion | Bot | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| ROG Esport | Enjawve | Support | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.49. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| LDLC OL | Bando | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| LDLC OL | HiRit | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 793. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| LDLC OL | Djoko | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.93. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| LDLC OL | Eika | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| LDLC OL | Comp | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| LDLC OL | Steeelback | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 83.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.38. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Vitality.Bee | Shemek | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.26. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Vitality.Bee | Skeanz | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.28. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 81.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |