League of Legends
Placements · Season 2024
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| Anyone's Legend.Young | 5K | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Anyone's Legend.Young | whisper | Jungle | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Anyone's Legend.Young | rcg | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Anyone's Legend.Young | xiaohanbao | Bot | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 639. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Anyone's Legend.Young | think | Support | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.79. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| LGD Gaming Young Team | Nuo | Top | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LGD Gaming Young Team | climber | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.78. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LGD Gaming Young Team | xqw | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 764. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LGD Gaming Young Team | yhp | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LGD Gaming Young Team | Zap | Support | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.79. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LNG Academy | Alley | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| LNG Academy | xinsheng | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| LNG Academy | Darwin | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LNG Academy | doing | Mid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LNG Academy | chips | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LNG Academy | luxury | Support | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 154. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Top Esports Challenger | Qingtian | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Top Esports Challenger | Serene | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 304. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Top Esports Challenger | Mitsuki | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Top Esports Challenger | Wangxiao | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 729. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Top Esports Challenger | JiaQi | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Top Esports Challenger | Mitsuki | Support | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.80. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Top Esports Challenger | fengyue | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 3.03. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Royal Club | Juice | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 39.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Royal Club | PandaC | Top | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |