League of Legends
Summer · Season 2022
Career milestones and standout performances recorded during this tournament.
| FunPlus Phoenix Blaze | Kartis | Top | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| FunPlus Phoenix Blaze | Haoye | Jungle | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 285. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 5.05. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| FunPlus Phoenix Blaze | Qing | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 67.7%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 650. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| FunPlus Phoenix Blaze | pinz | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 64.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| FunPlus Phoenix Blaze | Xingye | Bot | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 66.7%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| FunPlus Phoenix Blaze | Such | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| FunPlus Phoenix Blaze | Lele | Support | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Joy Dream | hulatang | Top | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 60.0%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Joy Dream | Maggie | Jungle | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 59.6%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 307. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 5.20. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Joy Dream | zzx | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Joy Dream | Insulator | Mid | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 60.0%. The percentage of games won. Based on 55 of 55 games. | KDA: 6.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 660. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Joy Dream | 1xn | Bot | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 60.0%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Joy Dream | Bafang | Support | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 0.78. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Joy Dream | Feather | Support | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 104. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.75. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| MAX | Garvey | Top | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 71.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| MAX | KennyChan | Jungle | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 70.6%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 311. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| MAX | Crush3 | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.78. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 81.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| MAX | Medzz | Mid | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 71.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| MAX | Xiaguang | Bot | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 71.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.63. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| MAX | XinMo | Support | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 71.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| EDG Youth Team | Solokill | Top | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 81.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| EDG Youth Team | Monki | Jungle | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 81.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.61. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| EDG Youth Team | Cyku | Mid | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 81.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| EDG Youth Team | Leave | Bot | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 81.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| EDG Youth Team | Xiamu | Support | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 81.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |