League of Legends
Summer · Season 2021
Career milestones and standout performances recorded during this tournament.
| Cloud9 | Fudge | Top | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 56.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Cloud9 | Blaber | Jungle | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 56.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 354. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 6.45. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Cloud9 | Perkz | Mid | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 56.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Cloud9 | Zven | Bot | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 59.5%. The percentage of games won. Based on 37 of 37 games. | KDA: 6.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Cloud9 | k1ng | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cloud9 | Vulcan | Support | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 56.5%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 100 Thieves | Ssumday | Top | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 67.4%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| 100 Thieves | Tenacity | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | Closer | Jungle | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 67.4%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| 100 Thieves | Kenvi | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.47. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | Abbedagge | Mid | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 67.4%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| 100 Thieves | Ryoma | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 892. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | FBI | Bot | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 67.4%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| 100 Thieves | Luger | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 879. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | huhi | Support | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 67.4%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 1.59. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| 100 Thieves | Poome | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.38. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 90.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Team Liquid | Alphari | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Team Liquid | Jenkins | Top | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 60.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Team Liquid | Santorin | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 5.70. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Team Liquid | Armao | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 273. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Team Liquid | Jensen | Mid | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 466. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Team Liquid | Tactical | Bot | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Team Liquid | CoreJJ | Support | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| TSM | Huni | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 60.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| TSM | Spica | Jungle | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 60.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 330. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 5.89. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |