League of Legends
Spring · Season 2021
Career milestones and standout performances recorded during this tournament.
| Team Liquid | Alphari | Top | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 65.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Team Liquid | Santorin | Jungle | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 67.6%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 6.50. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Team Liquid | Armao | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.04. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Team Liquid | Jensen | Mid | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 65.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 6.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Team Liquid | Tactical | Bot | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 65.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Team Liquid | CoreJJ | Support | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 65.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Cloud9 | Fudge | Top | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 68.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Cloud9 | Blaber | Jungle | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 68.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Cloud9 | Perkz | Mid | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 68.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Cloud9 | Zven | Bot | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 68.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Cloud9 | Vulcan | Support | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 68.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| TSM | Huni | Top | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 56.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| TSM | Spica | Jungle | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 56.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| TSM | PowerOfEvil | Mid | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 56.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| TSM | Lost | Bot | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 56.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| TSM | SwordArt | Support | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 56.1%. The percentage of games won. Based on 41 of 41 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 136. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| 100 Thieves | Ssumday | Top | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 398. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 100 Thieves | Closer | Jungle | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 307. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 6.42. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 100 Thieves | Damonte | Mid | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 100 Thieves | Ryoma | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 100 Thieves | FBI | Bot | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 100 Thieves | huhi | Support | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 2.02. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Evil Geniuses | Impact | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.03. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Evil Geniuses | Jiizuke | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Evil Geniuses | Svenskeren | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 338. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |