League of Legends
Season 2026
Career milestones and standout performances recorded during this tournament.
| Deep Cross Gaming | Flauren | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 11.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Deep Cross Gaming | Pop9 | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 7.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Deep Cross Gaming | HongSuo | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 88.9%. The percentage of games won. Based on 9 of 9 games. | KDA: 7.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 818. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Deep Cross Gaming | XiaoXiang | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 16.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 842. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Deep Cross Gaming | Feng | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 6.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 1,022. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Deep Cross Gaming | ShiauC | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 81.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Inferno Esports | 1jw | Top | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 39.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Inferno Esports | BornThisWay | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Inferno Esports | Celest | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.27. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Inferno Esports | Krimson | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.77. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Inferno Esports | Austerity | Bot | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 756. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 83.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Inferno Esports | Moopz | Support | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 246. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| MGN Vikings Esports | Kratos | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| MGN Vikings Esports | Gury | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 15.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 81.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| MGN Vikings Esports | Kati | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| MGN Vikings Esports | Shogun | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 10.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| MGN Vikings Esports | SiuLoong | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 1TAP Dino | Sparda | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 45.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 1TAP Dino | Tomrio | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.73. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 1TAP Dino | Pout | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 37.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 1TAP Dino | Samver | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 1TAP Dino | Bie | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 86.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Chiefs Esports Club | BioPanther | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Chiefs Esports Club | Whynot | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 444. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 5.45. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Chiefs Esports Club | JimieN | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |