League of Legends
Kickoff · Season 2026
Career milestones and standout performances recorded during this tournament.
| Kiwoom DRX Challengers | Frog | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 47.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Kiwoom DRX Challengers | Winner | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Kiwoom DRX Challengers | AKaJe | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Kiwoom DRX Challengers | LazyFeel | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 836. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 10.26. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Kiwoom DRX Challengers | Minous | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| T1 Esports Academy | Haetae | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 41.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| T1 Esports Academy | Painter | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.10. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| T1 Esports Academy | Guti | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| T1 Esports Academy | Cypher | Bot | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 744. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| T1 Esports Academy | Cloud | Support | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Nongshim Esports Academy | Janus | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 755. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 46.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Nongshim Esports Academy | MihawK | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Nongshim Esports Academy | SeTab | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Nongshim Esports Academy | Lucy | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Nongshim Esports Academy | Pleata | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Hanwha Life Esports Challengers | Panther | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 38.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Hanwha Life Esports Challengers | Jackal | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 38.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 81.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Hanwha Life Esports Challengers | Cracker | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 38.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Hanwha Life Esports Challengers | Pyeonsik | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 38.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 745. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Hanwha Life Esports Challengers | Bluffing | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 38.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| KT Rolster Challengers | Sero | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| KT Rolster Challengers | Sylvie | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.58. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| KT Rolster Challengers | Hwichan | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| KT Rolster Challengers | FenRir | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 858. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| KT Rolster Challengers | Effort | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |