League of Legends
Spring · Season 2021
Career milestones and standout performances recorded during this tournament.
| Hanwha Life Esports | Morgan | Top | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 63.6%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. |
| Hanwha Life Esports | DuDu | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hanwha Life Esports | Mir | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 315. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 5.77. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| Hanwha Life Esports | Yohan | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 63.6%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Hanwha Life Esports | Chovy | Mid | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.97. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Hanwha Life Esports | Deft | Bot | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Hanwha Life Esports | Vsta | Support | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| T1 | Canna | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| T1 | Zeus | Top | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| T1 | Ellim | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| T1 | Cuzz | Jungle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.23. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. |
| T1 | Oner | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| T1 | Faker | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| T1 | Clozer | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| T1 | Teddy | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| T1 | Gumayusi | Bot | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 10.30. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| T1 | Keria | Support | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 58.8%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.56. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kiwoom DRX | Kingen | Top | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 43.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kiwoom DRX | Pyosik | Jungle | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 43.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kiwoom DRX | Quad | Mid | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 43.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kiwoom DRX | BAO | Bot | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 43.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kiwoom DRX | Pleata | Support | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 43.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Gen.G | Rascal | Top | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 64.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Gen.G | Clid | Jungle | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 64.4%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 6.18. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. |
| Gen.G | Flawless | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.52. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |