League of Legends
Spring · Season 2024
Career milestones and standout performances recorded during this tournament.
| Entropiq | Robocop | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 80.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Entropiq | SPOOKY | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 80.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 351. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Entropiq | many | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 80.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Entropiq | Strode | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 80.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Entropiq | denyk | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 80.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.35. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Team UNiTY | CPM | Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Team UNiTY | shibi | Jungle | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Team UNiTY | Defflok | Mid | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Team UNiTY | KNEZA | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Team UNiTY | J3rkie | Support | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 200. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 79.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| GLORE | EdbyK | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| GLORE | bobista | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| GLORE | jokaa | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| GLORE | Envy Carry | Mid | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| GLORE | raining | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| GLORE | BlackSwan | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| GLORE | Only35 | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 200. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| GLORE | Mystiques | Support | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| OGC Sigma Esports | welcom | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| OGC Sigma Esports | Fallen | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| OGC Sigma Esports | Benda | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| OGC Sigma Esports | Esko | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 6.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| OGC Sigma Esports | Zimba | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| BRUTE | Adiss | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| BRUTE | eaRyz | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |