League of Legends
Summer · Season 2026
Career milestones and standout performances recorded during this tournament.
| Pyramid IV Esports | StarScreen | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 735. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 45.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Pyramid IV Esports | Nireo | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 44.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Pyramid IV Esports | Airen | Top | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 285. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 48.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Pyramid IV Esports | moe | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 44.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Pyramid IV Esports | Silva2 | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Pyramid IV Esports | Elramir | Jungle | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Pyramid IV Esports | Akashi | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Pyramid IV Esports | VAEII | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 756. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Pyramid IV Esports | Invincible | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 847. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Pyramid IV Esports | Jalleba | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 785. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Pyramid IV Esports | Caner | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Pyramid IV Esports | Jasten | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 40.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Pyramid IV Esports | Mahonix | Support | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Pyramid IV Esports | Biskoo | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Pyramid IV Esports | Pyke 0n the bike | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.74. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Pyramid IV Esports | BipolarXD | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 112. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Pyramid IV Esports | Lyrokun | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| JSK Esports | Dionelux | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 759. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 43.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| JSK Esports | Tayron | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| JSK Esports | Shanks | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.57. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| JSK Esports | Exan | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.79. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| JSK Esports | Dean | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| JSK Esports | VAEII | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| JSK Esports | Juggernaut | Mid | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 904. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| JSK Esports | Aeru | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 58.6%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 780. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |