League of Legends
Summer · Season 2017
Career milestones and standout performances recorded during this tournament.
| 17 Academy | BoBo | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 12 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 17 Academy | Gengar | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 12 games. | CS / min: 4.11. Minions and monsters killed per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 17 Academy | SIUSIU | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 12 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 17 Academy | pasa | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 12 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 17 Academy | Eason | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 12 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| ahq Fighter | Liang | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 11 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| ahq Fighter | Benny | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 19.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 11 games. | CS / min: 4.51. Minions and monsters killed per minute, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| ahq Fighter | Uniboy | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 7.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 11 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| ahq Fighter | Rock | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 18.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 11 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| ahq Fighter | Tuna | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 100.0%. The percentage of games won. Based on 11 of 11 games. | KDA: 10.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 11 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Kowloon Esports | LOFS | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kowloon Esports | Empt2y | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | CS / min: 4.77. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kowloon Esports | Dennis | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 4 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Kowloon Esports | I4 | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 0.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 4 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Kowloon Esports | Holo | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Kowloon Esports | Babaa | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hong Kong Attitude Mage | DarkFlame | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Hong Kong Attitude Mage | Jcain | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 4.61. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Hong Kong Attitude Mage | Vesta | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Hong Kong Attitude Mage | Dan | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Hong Kong Attitude Mage | Nestea | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | CS / min: 1.64. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |